Pass the pigs gambling
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The risk in this strategy is the situation where the shooter does not hit a seven for several rolls, leading to multiple come bets that will be lost if the shooter eventually sevens out. Boxcars or Midnight There are many local variants of the calls made by the stickman for rolls during a craps game. A combined bet, a player is betting half their bet on craps 2,3,12 and the other half on 11 yo. There are several variations to these game rules. Dealers will usually announce if bets are working unless otherwise called off. Like the Pass bet, this bet must be at least the table minimum and at most the table maximum. Types of wagers[ edit ] Line bets[ edit ] The shooter is required to make either a pass line bet or a Don't Pass bet if he wants to shoot.
Pass the Pigs
Boxcars or Midnight There are many local variants of the calls made by the stickman for rolls during a craps game. These often incorporate a reminder to the dealers as to which bets to pay or collect. Two is "snake eyes", because the two ones that compose it look like a pair of small, beady eyes. Another name for the two is "loose deuce".
Three is typically called as "three craps three" during the comeout roll, or "three, ace deuce, come away single" when not on the comeout to signify the come bet has been lost and to pay single to any field bettors. Three may also be referred to as "ace caught a deuce", or even less often "acey deucey". A hard four can be called a "ballerina" because it is two-two " tutu ".
Five is often called "no field five" in casinos in which five is not one of the field rolls and thus not paid in the field bets. Other names for a five are "fever" and "little Phoebe".
Six may be referred to as "Jimmie Hicks" or "Jimmie Hicks from the sticks", examples of rhyming slang. On a win, the six is often called " winner 6" followed by "came hard" or "came easy". Seven rolled as is sometimes called "six ace" or "up pops the Devil". Older dealers and players may use the term "Big Red" because craps tables once prominently featured a large red "7" in the center of the layout for the one-roll seven bet. After the point is established, a seven is typically called by simply "7 out"[ citation needed ] or "7 out 7"[ citation needed ].
Cassie noticed Jeff's gaze and smiled, and licked her glistening lips. The alley was dark and narrow. He dreamt of being able to bend Jake over the altar, and like a sacrifice, fuck him up the arse. In private life, this would be known as fraud - not only a serious sin, but a crime. Tired, from his sexual conquest, he got up from the corpse.
271. I felt this hand grab my cock and I saw her dive her hands into my underwear and pull them down.
39 questions. It gave him much pleasure. Cassie screamed with agony.
As with most pocket billiard games, the base of the cue ball must be behind the head string for the break shot. If the player who breaks fails to make a legal break, the opponent can either demand a re-rack and become the breaker, or continue to play as if it had been an ordinary foul, depending upon the rules of the event. If the breaker pockets a ball and commits no foul, it remains the breaker's turn.
If the breaker pockets the 9 ball on the break without fouling , this is an instant win. See also " European alterations ", below, for recent moves to change the breaking rules. The push-out[ edit ] After the break regardless of its result , before the second shot of the game, the player at the table may call a " push out. Calling a push-out for the shot after the break allows the player taking the shot to legally hit the cue ball in almost any fashion with no foul, with the exception that the cue ball must stay on the table and illegal shots such as double-hitting the cue ball or a " scoop jump shot " would still be called a foul.
Playing a push-out shot ends the player's inning and play passes to the opponent. The main purpose of the push-out shot is to alleviate an unlucky lie after the break, where it is difficult to make a legal shot. Unlike any other shot of the game, for a push-out shot, the cue ball is not required to contact any object ball and if an object ball is contacted, it is not required to be the lowest numbered ball. If the nine-ball is pocketed on a push-out shot it is spotted ; however, any other pocketed object ball remains pocketed and is not spotted.
A push-out should be called so that the opponent or referee hears the call, and it is customary for the opponent or referee to confirm that he heard the push-out call, so that there is no controversy surrounding the shot. After a push-out shot was called and played, the incoming player has the choice of accepting the table as it lies, or forcing the pushing-out player to take the next shot of the game always the third shot of the game.
Only one push-out is allowed per game, and it must be immediately after the break. See also " The rise of 'Texas express' rules ", below, for the historical multi-push-out rule variation. If the pushing-out player has a particular type of shot he feels comfortable with, such as a jump shot, or two-rail bank shot, it may be strategical to leave that type of shot after the push-out.